Select Page

Monthly Devlog | April 2025 | No. 75

April was a month of steady progress across all departments as development on Depths of Erendorn continued to advance on multiple fronts. From backend system upgrades and engine migration to visual and audio enhancements, each team contributed vital improvements that...

Monthly Devlog | March 2025 | No. 74

March marked a completed milestone for the development of Depths of Erendorn, as the entire team worked across multiple disciplines to finalise core systems and prepare the project for the next phase. With dungeon functionality reaching feature lock for Alpha 1, the...

Monthly Devlog | February 2025 | No. 73

Throughout February, the entire team at Depths of Erendorn has continued to make strides in developing key elements of the game, refining creature assets, environments, gameplay mechanics, and immersive audio. The 3D Modelling team delivered significant updates to...