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Monthly Devlog | March 2025 | No. 74
March marked a completed milestone for the development of Depths of Erendorn, as the entire team worked across multiple disciplines to finalise core systems and prepare the project for the next phase. With dungeon functionality reaching feature lock for Alpha 1, the...

Monthly Devlog | February 2025 | No. 73
Throughout February, the entire team at Depths of Erendorn has continued to make strides in developing key elements of the game, refining creature assets, environments, gameplay mechanics, and immersive audio. The 3D Modelling team delivered significant updates to...
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3D Character Modelling | Depths of Erendorn | Indie Game DevLog
Ghouls appear in Depths of Erendorn as terrifying enemies who devour weary travellers.
3D Character Modelling | Depths of Erendorn | Indie Game DevLog
We decided to make the eyes appear as small, glowing pinpoints in a dark socket by using small floating planes, transparency maps and emissive maps.
Mammoth
Mammoths are one of the many species our adventurers can expect to find in Depths of Erendorn