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Devlog Roundup: Updates from October
Highlights from last month's game development progress include: Lots of work on our Golang server, ensuring functionality, stability and a whole host of bug fixing. Another concept armour piece being brought to life by our 3D Modelling team. Unreal Engine 5 being...

DevLog Roundup: Updates from September
Highlights from last month's game development progress include: Extensive work on our Golang server, and research into Unreal Engine 5 (and how it will impact the development of our game). We also created loads of concept art for the first major city in Erendorn, and...
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3D Character Modelling | Depths of Erendorn | Indie Game DevLog
Ghouls appear in Depths of Erendorn as terrifying enemies who devour weary travellers.
3D Character Modelling | Depths of Erendorn | Indie Game DevLog
We decided to make the eyes appear as small, glowing pinpoints in a dark socket by using small floating planes, transparency maps and emissive maps.
Mammoth
Mammoths are one of the many species our adventurers can expect to find in Depths of Erendorn