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July DevLog | Game Development Summary
July was one hell of a month for our online RPG in development. We’ve got a bit of something for everyone in this devlog, from 3D modelling and asset creation, to tips on sound effects and an in-depth look at how we’re programming Depths of Erendorn. Remember to check...

June DevLog | Game Development Summary
This month’s game development update for Depths of Erendorn takes you through character customisation systems, character modelling, asset creation, rock generation and sound design - to name a few. So sit back, grab a drink, and get stuck into how we’re developing our...
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3D Character Modelling | Depths of Erendorn | Indie Game DevLog
Ghouls appear in Depths of Erendorn as terrifying enemies who devour weary travellers.
3D Character Modelling | Depths of Erendorn | Indie Game DevLog
We decided to make the eyes appear as small, glowing pinpoints in a dark socket by using small floating planes, transparency maps and emissive maps.
Mammoth
Mammoths are one of the many species our adventurers can expect to find in Depths of Erendorn