Monthly Devlog | July 2022 | No. 42
July was an incredibly busy month for developers. The Zentragal gets a few levels of protective armour while the city gets a brand-new portcullis. Meanwhile, the wizards of coding have been focusing on combat in the open world of Erendorn. Additionally, both the Audio...
Monthly Devlog | June 2022 | No. 41
It has been a busy month for the developers on Depths of Erendorn. The Draconian receives an update while a new set of city props is in the works. Additionally, the animators work on bringing a variety of enemy models to life, and the visual effects team focuses on...
Monthly Devlog | May 2022 | No. 40
It has been another busy month for the developers. The Zentragal reaches a finalised texture design as the castle ruins begin to take shape. Our Set Design team gets closer to completing the many props for the cities of Erendorn. During this time, the Animation team...