
Monthly Devlog | September 2022 | No. 44
As September draws to a close, there are lots to talk about from the developers working on Depths of Erendorn. The 3D modelling team finalised the Druid and the Zentragal armour textures. Also, the set piece design team worked on some VFX and continued making props....
Monthly Devlog | August 2022 | No. 43
It has been a month packed full of stunning visuals! The 3D modelling team have started and finalised the design and textures for the Druid's tier one armour. While the Set Design team have worked on new city props and updated the corrupted brazier. Additionally, the...
Monthly Devlog | July 2022 | No. 42
July was an incredibly busy month for developers. The Zentragal gets a few levels of protective armour while the city gets a brand-new portcullis. Meanwhile, the wizards of coding have been focusing on combat in the open world of Erendorn. Additionally, both the Audio...