
Monthly Devlog | June 2022 | No. 41
It has been a busy month for the developers on Depths of Erendorn. The Draconian receives an update while a new set of city props is in the works. Additionally, the animators work on bringing a variety of enemy models to life, and the visual effects team focuses on...
Monthly Devlog | May 2022 | No. 40
It has been another busy month for the developers. The Zentragal reaches a finalised texture design as the castle ruins begin to take shape. Our Set Design team gets closer to completing the many props for the cities of Erendorn. During this time, the Animation team...
Monthly Devlog | April 2022 | No. 39
It's been an incredibly busy month for the team working through April. Our 3d modelers have finalised the Zentragal rework and started to create textures for it. The set design team continues to make props, while the sound team gets out and about collecting audio from...