Devlog Roundup: Updates from October
Highlights from last month's game development progress include: Lots of work on our Golang server, ensuring functionality, stability and a whole host of bug fixing. Another concept armour piece being brought to life by our 3D Modelling team. Unreal Engine 5 being...
DevLog Roundup: Updates from September
Highlights from last month's game development progress include: Extensive work on our Golang server, and research into Unreal Engine 5 (and how it will impact the development of our game). We also created loads of concept art for the first major city in Erendorn, and...
DevLog Roundup: Updates from August
Highlights from last month’s game development progress include the creation of new dragon bones, fantastical set pieces, visual effects, vocalisations for gruesome beasts, and sound effects for the dungeon portals. We also made a lot of headway with our game trailer,...