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DevLog Roundup: Updates from September

Highlights from last month's game development progress include: Extensive work on our Golang server, and research into Unreal Engine 5 (and how it will impact the development of our game). We also created loads of concept art for the first major city in Erendorn, and...

DevLog Roundup: Updates from August

Highlights from last month’s game development progress include the creation of new dragon bones, fantastical set pieces, visual effects, vocalisations for gruesome beasts, and sound effects for the dungeon portals. We also made a lot of headway with our game trailer,...

DevLog Roundup: Updates from July

The team working on Depths of Erendorn made loads of new updates in July, from texturing heavy armour sets and finalising loads of unique set pieces, to creating a range of portal entrances and sound effects. We’ve also got some updates on our upcoming game trailer...