DevLog Roundup: Game Development Updates from January
January was a really busy month for the team working on Depths of Erendorn - and with new animations, set pieces, sound effects, and UI developments, it’s safe to say that we had a productive start to 2021! We also reworked our Cave Dungeons, some old character...
DevLog Roundup: Saying Goodbye to 2020
As the New Year lurks around the corner, the team working on Depths of Erendorn are busy boxing off a few bits and bobs so that they can begin 2021 on the right foot! So, this week, we’re taking a look back at everything our hardworking devs worked on in December,...
DevLog Roundup: Settlement Revamps, Ability Work & New Badass Enemies
How do we summarise everything our devs got up to last month? Well, they modelled new enemies, from armoured guards to fiery salamanders; they created new animations, VFX and SFX for player abilities; they revamped the settlement with trading tents, a new starting...