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March DevLog | Game Development Summary

We’ve got one hell of a devlog summary for you this month, with insights into our texturing work, our special attack animations and unique asset creations. We’ve also got some brand new VFX and sound effects to show you, as well as a ton of improvements in the engine...

February DevLog | Game Development Summary

February may be the shortest month of the year, but it definitely felt long to us! We’ve got loads of things to update you on, from new models and set pieces to sound effects that work alongside VFX. This month has also been all about getting Depths of Erendorn...

January DevLog | Game Development Summary

Long time, no speak, guys! Welcome to the first monthly devlog of 2020. We dived headfirst into the new year with an insanely productive month: finishing up four new models, testing VFX alongside character animations, and planning out some awesome new set pieces for...